03Service
From idea to something people can touch.
Product strategy, UX research, UI design, mobile apps and interactive installations — designed and built by the team behind our own games and services.
02Product, UX/UI, App & interactive media
Capabilities
Product design
Positioning, feature scoping, roadmap, MVP definition.
UX research & flows
Interviews, journey maps, wireframes, usability tests.
UI & design systems
Figma libraries, tokens, accessibility (WCAG AA).
App design & build
iOS / Android / cross-platform (React Native, Flutter) or PWA.
Interactive multimedia
Exhibition and retail installations, touch kiosks, projection, real-time 3D and WebGL experiences.
Game-grade art & motion
2D/3D art, animation and sound — the craft behind MasterRain Games.
03
Typical engagements
Sprint
2-week design sprint → clickable prototype.
Contact for pricing
MVP
6–10 weeks design and build.
Contact for pricing
Installation
Exhibition or event experience, scoped per brief.
Contact for pricing
How we work
- 01
Discover
A focused conversation to understand goals, users and constraints.
- 02
Design
Wireframes, visual direction and a prototype you can click.
- 03
Build
Clean, documented engineering, with AI tools where they make it better.
- 04
Grow
Launch, training, and ongoing support as you scale.
Frequently asked questions
Do you only design, or also build?
Both. You can hire us for design only and hand off, or for the whole thing.
Can you do interactive exhibits for events?
Yes — that's where our game and multimedia skills overlap. Bring us the venue specs early.
—Rainverse
Have a project in mind?
Send us a short brief. We'll reply within two business days with next steps.