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Rainverse

03Service

From idea to something people can touch.

Product strategy, UX research, UI design, mobile apps and interactive installations — designed and built by the team behind our own games and services.

02Product, UX/UI, App & interactive media

Capabilities

01

Product design

Positioning, feature scoping, roadmap, MVP definition.

02

UX research & flows

Interviews, journey maps, wireframes, usability tests.

03

UI & design systems

Figma libraries, tokens, accessibility (WCAG AA).

04

App design & build

iOS / Android / cross-platform (React Native, Flutter) or PWA.

05

Interactive multimedia

Exhibition and retail installations, touch kiosks, projection, real-time 3D and WebGL experiences.

06

Game-grade art & motion

2D/3D art, animation and sound — the craft behind MasterRain Games.

03

Typical engagements

01

Sprint

2-week design sprint → clickable prototype.

Contact for pricing

02

MVP

6–10 weeks design and build.

Contact for pricing

03

Installation

Exhibition or event experience, scoped per brief.

Contact for pricing

How we work

  1. 01

    Discover

    A focused conversation to understand goals, users and constraints.

  2. 02

    Design

    Wireframes, visual direction and a prototype you can click.

  3. 03

    Build

    Clean, documented engineering, with AI tools where they make it better.

  4. 04

    Grow

    Launch, training, and ongoing support as you scale.

Frequently asked questions

Do you only design, or also build?

Both. You can hire us for design only and hand off, or for the whole thing.

Can you do interactive exhibits for events?

Yes — that's where our game and multimedia skills overlap. Bring us the venue specs early.

—Rainverse

Have a project in mind?

Send us a short brief. We'll reply within two business days with next steps.